DC, Ryan, and Tony chat about our recent gaming exploits, talk about Zombicide and Carcassonne the City as our featured games this episode, and then chat about free downloadable rules for board games, card games, and miniatures games.
DC, Tony, and Geordie chat about some general gaming topics before launching into a discussion of the best games to introduce folks to whole new genres of gaming. What’s the best introductory game for drafting games, deck-building games, tabletop miniatures games, and more? Listen below to find out!
DC, Tony, and the incomparable Geordie Hicks chat about what we’ve been up to lately and then discuss a listener email about asymmetrical game design. This episode is very likely to be your favorite or least favorite YTN episode ever. It all depends on whether or not you think Geordie is awesome. (Note from Geordie – Geordie is awesome.)
As always, we’d love to see you over on the Clockwork Phoenix Games site or the Facebook group, and we’re particularly interested in your super power ideas for the We Need a Hero game. Find us in iTunes here or listen below!
DC, Reese, Ryan, and Tony chat just a little about delays in game releases, chat a bit more about late summer conventions, and then can’t stop talking about games we’ve been playing lately! Hear about some of our recent favorites in the arena of traditional games as well as video games.
DC, Reese, Ryan, and Tony chat about the balance of skill-, luck-, and social-based gameplay elements in a variety of games. Whether you’re interested in CCGs, RPGs, deck-building games, crab truckers, or losing friends on the Wii, this episode has something for everyone!
Check out the article, Three Element Alchemy, that we mentioned on the show, and let us know what balance of skill, luck, and social elements you prefer around your game table. Find us in iTunes here or listen below!
(Warning – Extra explicit this episode. Crab truckers don’t mess around.)
DC and Tony join up with special guest Ryan to talk a bit about playtest feedback before launching into a discussion of the worlds behind games and movies and what makes us love them, hate them, or love to hate them.